- GitHub - ducakar/TextureReplacer: KSP plugin for texture replacement, Kerbal personalisation and reflections. presumably these textures are fucking huge, so people with APU's and GPUs with low amounts of VRAM may still get stung. Truly, a piece of art. KSP Light (Default) KSP Dark . MechJeb 2. 11. texture = [your paint job]. 0). But the new KSP 1. Near Future Electrical. 1, and 1. If I catch any person violate my license policy, I. Grab a mod that starts you in a different home system, and have a look at the config file for the home world, it will be laid out there. KSP Wheel. New Jool textures. Check out the following mods for an enhanced experience. You need Unity Asset Explorer to search for them and extract the textures out of it, which you can then edit them easily enough. I would only recommend installing this mod if you have a very powerful graphics card. 2. 9. 2. Search Search Planet Minecraft. I would just create a new folder an call it "textures" to keep it simple. 3+ * Remastered all biome textures to eliminate DXT errors v18. That aside, yes, stock textures should work now. 4 with updated unity particles is already very good. It utilizes pseudo random number generator and coherent noise library (libnoise) to produce unique solar system each time you run it. 2. You can also contact me through Discord on the r/KSP discord server! (Preferred)v0. So, I've been working on a planet pack for the past four or so days, and each of my custom-made planets (apart from gas giants) has the same issue: in ScaledSpace (map view), the lit side of the planet faces one uniform direction and does not follow the sun, as if it were ignoring the existence of the sun in favor of a light source at infinite distance. Install Texture Replacer. Version 0. Here are some comparative screenshots of the scaled space textures in v2. How do I fix this? Quote; Link to comment Share on other sites. Pre-1. It is developed to work best along side Stock Visual Enhancements. R. LOGIN SIGN UP. Purge of savegame. 18) Distant Object Enhancement /L default config (DistantObject-default v2. This build also integrates @R-T-B's and @BIOZ fixes for 1. There is also a. Without sacrificing parts or texture quality, this mod unloads and loads textures on the fly! Increase texture resolution to max again! Now with updating loading while textures/parts load, IVA texture handling, and caching the full-sized textures! No duplicate textures are loaded into memory! Fixed certain parts, now unloads only once. 1. Just go to this link Ever wondered how to make your version of KSP look like mine? Well, wonder no more, here is a guide!👕Buy my Merch!!. Ik that we use Kopernicus in KSP 1. 0. 0, courtesy. 2, ran it in x64 with no mods, and copied the content's of the ZIP archive from Galileo's Planet Pack ( GameData > GPP/Kopernicus/MFI/MM 2. 1) PersistentRotation Upgraded. 8x drops the framerate to a slideshow with Parallax. Bodies have updated textures with improved mipmaps and normals. Rotating Planet Physics. 1 prerelease. Menu items tend to move around between releases, but as of Gimp 2. 1: Kerbal Star Systems Kerbal Star Systems is a mod that turns the Kerbol system into a bigger, more realistic place. You can also use the builtin terrain textures found in KSP. Forgot your password? Sign UpScaledSpace is the flat texture when you're far away from a planet. The orbits of Sarnus, Urlum, Neidon and Plock are. CKAN is an open-source, community-supported mod manager. Share More sharing options. It actually is on CKAN but AFAIK it hasn't been updated since 1. Kerbin is the home planet of the Kerbals, the location of the Space Center and other facilities, and the main focus of Kerbal Space Program. It improves surface texture quality greatly, but this comes at the cost of performance. Asset Blacklisting. Astronomer's Visual Pack-4k Textures (AVP-4kTextures v1. 0. Search Planet Minecraft. It is highly recommended you also download TUFX or KS3P to enable AVP's color-grading and post-processing configurations. 7. These “gaps” are filled with fictional. The suit and helmet textures and model have changed entirely, while the EVA jetpack uses the same model and texture name, yet has been remapped. Textures are simply . This is a comment reminding users to post screenshots if needed (if you have not done so already), be respectful to other users and keep off-topic comments to a minimum. All of the planets have accurate characteristics and the visual appearance of all exoplanets are based off of our current. Remember me Not recommended on shared computers. If your GPU is a few years old, it might result in FPS loss. (Becomes a binary system when using SigmaBinary) Small Solar System: 0. Shaddy/Translucent Specular shader compared with KSP/Specular on the stock large solar panel, enabled if Textures Unlimited is installed. 4. Kerbal Extreme Texture Overhaul What is Kerbal Extreme Texture Overhaul? Kerbal Extreme Texture Overhaul (KETO) is a mod which will completely overhaul your Kerbol system with ultra high resolution clouds and much more realistic atmospheres. I am really looking forward to seeing atmosphere, ocean, and gas giant generation soon (not necessarily rings, those are overrated) as well as. This thread will aim to deliver a range of guides and tutorials to cater for those who wish to create planetary textures using a. jimmymcgoochie. The sample config in the Files section works for all plugin/KSP versions. 1) Dependencies (install these before Real Exoplanets): - Kopernicus - Module Manager - Modular Flight Integrator. Download Galileo’s Planet Pack 1. Ok. Pre-rendered clouds. Those codes is a lot more complex than FPS hitscan code. Parallax - Stock Planet Textures (Parallax-StockTextures 2. Before we get into the gameplay mods, let’s also take a look a look at a few ways we can improve the game’s graphics. Welcome to the development thread for the Precursors Planet Pack! This thread is very old and outdated. Spherical Mapping. 5. 3, I installed TextureReplacer mod and KSP still runs, I downloaded a new KerbinScaledSpace300 map into the texturereplacer/default folder but cannot figure out if. Max that out and you should be good to go. Stephen M. MODEL {model = [location of the model you intent to paint] texture = [your paint job]. Using the Real Solar System mod, you can configure the planets however you want. It should be set to 0 (the default) unless you want clouds to glow on the night side (eg. In this post, I ponder about different methods and techniques for procedurally generating planets that look just right and explain the process behind it in somewhat detail. 1) Pood's Milky Way Skybox (PoodsMilkyWaySkybox v. Sign In. I want a mod that ONLY adds planet textures of a higher detail, for all altitudes. 1b which CKAN will suggest. Install Texture Replacer. 0, so you won't see if you have KSP 1. 1 then no, they won't work. KOSHUD Browse Popular Mods Most Popular. Focus your eyes on the textures from low-orbit. It will install the following; Parallax 2. Oinker's EVA Visor - EVAvisor with transparency / EVAvisor no transparency - Before you say, "But. 1 Fixed Kolyphemus' textures and clouds. Planet textures are best in 2x1 shape, where its twice as wide as it is tall. 1. 1) Astronomer's Visual Pack (AstronomersVisualPack 3:v4. 🔖 KSP 1. MOD列表. Go to Settings. all dwarf planets are based on real life dwarf planet types including Asteroid Belt objects, Centaurs, and Kuiper Belt Objects. I'm pretty sure this was asked not only once. For players who are playing with 4K/8K textures, I'm wondering what your PC build specs look like, specifically the model of GPU? Also, related: what the heck are KSP players actually doing with 8K textures? There are a few KSP mods that offer 8K textures (like Real Solar System and Astronomers Visual Pack, and maybe others). Share. Most textures are 1024 x 1024 and you can simply create a png file in Paint with dimensions 1024 x 1024 . I downloaded kopernicus BE and both parallax folders (there are 2, the parallax main and the stock planet textures), installed all of them and started the game, only to be greeted with a textureless and offset ground. ) -Scatterer (Light scattering and refraction) -EVE (And one of it's config mods like SVE) (Clouds and lot's of other stuff) -Distant object enhancement (See stuff. Stock Planet Textures (Parallax-StockTextures 1. 16K textures are from VaNnadin's 16K RSS texture pack (CC-BY-NC-SA 4. -Planetshine (Adds reflected light off a planet's surface so the bottom of your ship would be lit blue by Kerbin, or green by Minmus for example. [x] Science! Continued (xScienceContinued 6. 'texture' needs a filepath that leads to the texture file you made for your planet. Then, click 'planet selection' and select your planet. Custom terrain textures and improved ground scatter has made planets and moons never look so good up close. This completes the basic installation. Moho has an orbital period of 102 days and an orbital velocity ranging from 12–18km/s, making it the celestial body with the shortest orbit and the fastest velocity in Kerbal Space Program. Black flickering in mid distance. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons. Does seem to be far easier to use Texture Replacer. Scatterer Environmental Visual Enhancements Homeswitch is optional in this mod! Simply add the folder named ZiveHomeswitch located in the Optional folder to. This filder used to contain a bunch of DDS files, such as beach. This tutorial is designed for those with a relentless, creative spirit. 71 atm so you'll have to wait for an update or roll back to 1. KSP Wheel. 10. 29. 05 MiB | Released on: 2016-08-14 a Kopernicus planet pack adding. 6. 8. 8. PlanetShine - Default configuration. The. -Planetshine (Adds reflected light off a planet's surface so the bottom of your ship would be lit blue by Kerbin, or green by Minmus for example. This would be of the order v2 (m2/s2)6. cs) Replaced the ConfigLoader with a ConfigSaver that can export dumps of the planet in a Kopernicus compatible format Added an option to completely remove a PQSMod. The Kerbol Planet Pack add no less than 10 new celestial bodies to KSP, including two brand new gas giants ! Description of the planets This mod add 2 gas giants, 1 moon for Duna, 1 post-eeloo rocky planet, 1 atmospheric planet near. Step 11 - Preliminary configurationLicense: CC-BY-NC-SA. 0. 1. * Updated to KSP 1. Laythe planet textures revamp. See the new one here: PRECURSORS IS OUT!. png . Fixes. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. And a question: How would I get started making alternate planet textures? I looked around my install file a bit for the original textures to work from but I found none. 5595141. Don't install 1. Niebos overhaul and atmosphere adjustments. No. Thank you! Bioluminescence on Laythe @Proot's KSPRC v1. See here for EVE (thanks for everything @rbray89). Distant Object Enhancement /L is a visual enhancement mod that makes objects realistically visible over large distances. Applying textures to the terrain. Copy from [GPP Download]\GameData\ to [KSP]\GameData\ the folder GPP\ and all its contents. 10, and was amazed by the new textures SQUAD had added. In addition GU also optionally adds the solar stellar neighbourhood accurately up to 10-15 lighyears (1/10th real distance ingame). Update for KSP 1. Those planet textures look 100x better than the ones from that old mod locked in your basement. I'm running RSS/RO/RP-1 in KSP 1. 0. as you can see, the background sky is also screwed up. KSP Renaissance Compilation has great high-def planet textures. Open the zip-file and c opy the 'GameData' folder into the KSP directory. Each planet is a light source and this forces the entire scene to be re-rendered for every planet currently visible. Added the ability to prevent scatters from spawning on MapDecals placed with Kerbal Konstructs. Contribute to Gameslinx/BeyondHomePlanetMod development by creating an account on GitHub. Historical version archive (show other versions of KSP) Place markers and share them; Project sources: Leaflet plugin source; People using Kerbal Maps data: Tingle's Celestial Bodies Revamped High res texture pack [THREAD=24594]Telemachus[/THREAD] Telemetry and Flight Control in the Web. 0. Complete rewrite of the UI-Code (Planet_GUI. View full albumDOWN. Maybe squad doesn't have much time to make the planet texture prettier since their main focus is coding for simulationRunning about 50fps. mods used: Real Solar System. . 12. - None of the cloud layers have a "layer3D" (volumetric clouds) component. Added backwards compatibility for planet packs that only support up to Parallax 1. Make sure your Kopernicus version matches your game version if you are not using the latest KSP version. Nov 25, 2019. I do not however know if it changed other settings such as the color of the lines shown when you turn on FAR gui on arrowdynamics and drag. 31) Dependencies (install these before Real Exoplanets): - Kopernicus - Module Manager - Modular Flight Integrator. Bill Kerman standing in front of a feature on Minmus. Many thanks to Prestja for keeping this. 3) (Optional) In order for visuals to function, you must install SVE. This completes the basic installation. Those seeking a way to vent said creativity will be delighted to learn that, with the Kopernicus plugin's existence, it is now possible to modify the planetary system in Kerbal Space Program, allowing for new planets to be added and existing. Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1. Also note the relatively new "UVNoise" setting, which allows adding noise to the texture look-ups, either for large animated cloud effects (see Jool), or to mask pixelization in fine detail (see Kerbin). I'm fully aware of mods like the renaissance pack and AVP/EVE, however they add things other than planet textures and I'm not interested in that (they also lack images around the cross-over point where textures look bad, so they may not fix the problem anyways). x. png. 0 -Fixed repacking issues with Localized non-english installs -Made the UI follow the global UI scale January 21st, 2021 v1. 8. Save Page Now. First, go to the desired planet and press shift+f2 this will open a menu with all of the perimeters for the planets, at the top there will be a button that says "export textures" click it and another menu will pop up asking about the perimeters of the texture, tweak to your liking and click export. The textures simply need to be moved into the MPE>MPE_Textures>PluginData folder within the mod, and the Config into the KopConfigs folder. CurseForge - a world of endless gaming possibilities for modders and gamers alike. Telos overhaul. Kerbal textures are in the KSP_Data folder inside the . Chatterer is a mod that adds random radio noises and beeps between your craft and mission. 4. texture = texturefilename , folder/. 5 KSP. 2. . 1. About: PlanetMaker allows you to create and tweak your own planet using image textures, lighting, and more importantly, your imagination. Nothing helps you learn better than messing around with the configs and textures of an existing planet pack. Notes on Github repo: [KSP 1. 8. Recently, my planet textures (and aset navball mfd to a degree) become blury. ModularFlightIntegrator. Last big kopernicus change that thanos snapped planet packs was the kopernicus update from 1. Lithobrake Exploration Technologies (LET) (formerly LETech) MagiCore. You can have a much greater amount of control over the planet - You have a low, mid, high and steep texture to use. Download. Installed Kopernicus, installed parallax into the game data folder, unpack stocktextures and merged it with the scatter textures, but when I load KSP. Sampling from a larger texture isn't much more expensive than smaller textures; it is all fill-rate at that point. 35 gees of gravity, and a relatively high orbital velocity It has a size of 330, is compatible with Sigma Binary Craft Sharing Simplified. Drop the "GameData" folder inside the archive into your KSP installation. Remember to check that the export was actually successful! You should find that the . . Planet Mods: It depends. And I'm not 100% sure it works but give it a go! On the subject of older mods, if the mod has not been updated to 1. 6. KSP Light (Default) KSP Dark . You can replace Jool's texture with one of the one's I've provided if you have Texture Replacer; or, if you use a mod like Planet Factory, RSS, Kopernikus, you can use the textures to create your own unique planets. the same bug that i usually experience and if it can still helps but i found some solutions for flickering problems in KSP. 0. 3 for RSS v18. This means you are tessellating the ground many times. Chibbity Dec 21, 2017 @ 8:18am. Try to keep dimensions of all textures powers of two. Every savegame you create in KSP gets a random number assigned, a seed. KSP 64 bit Donations are never asked for, but always appreciated! Help buy me another pizza if you enjoy the mod "Only during the last breath of life does the mind truly understand how lonely a species really is. presumably. 06 stock planets with the Kerbol System & KSP OPM (Outer Planets Mod) Planets. If that doesn't work, it might be a read-write issue. 0. 5 - concept image post by @drswagboss from December 2015. The planet gets its. [KSP 1. No idea where you could get a high resolution textures for KSP bodies though. EvePlus: Adds 3 moons. I think Kopernicus only works on 1. v13. 6. There can be multiple PluginData folders, but as long as all textures are saved in a folder called PluginData, you're good. The 16 planets in the stock game aren't really enough, so I also used the 9 Planet Factory planets to have a little more realistic planet and moon systems. 2. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. to install, move the odessyus folder out of the downloaded gamedata into ksp's gamedata folder :) 1. The update features improved textures on Kerbin, Mun, Vall, Tylo, Sarnus, Eeloo, Tekto, Urlum and Neidon. . 2 to 1. BramScrum • 2 yr. Source Code. Sign In. Content Maps Texture Packs Player Skins Mob Skins Data Packs Mods Blogs. All biome maps finished except Rouqea. 0. The CRP has two. Remember me Not recommended on shared computers. 1. Pre-Packaged installation via CKAN. 8 update! In this update, we are improving some of the planets' textures. This step is easy: at the end of every 'texture-filepath', add what format it is: . Awakenings, the first installation, consists of a system replacer and various interstellar destinations. Install Endraxial's planet textures for it. png/. the main is basically a planet list with instructions for "where parallax have to pick the textures" ,that is actually from parallax stock textures folder. 2. It lasts 40 years and is 100% biodegradable. Gol overhaul. Edit1: As an example, this is what Jool looks like in my game after I replaced the texture with my own watermelon coloured one. Spherical Mapping. 5 Sushut's Main Menu Mod A simple plugin which replaced the kerbals with a random craft (either stock or made by the player) in the main menu. Gullis overhaul. PLANET_SCATTER = True PLANET_SCATTER_FACTOR = 1 WATERLEVEL_BASE_OFFSET = 1. Dev is currently experimenting with scattering of objects and bringing back high detailed collisions) *Waterfall (new way to render engine exhausts and looks 100x better than native) *Restock (updates the textures of most stock parts to match better which each other and look less cartoony like some of the old parts tend to do) *TUFX (adds post. Texture Replacement system - replace the textures on any . 8. V0. ive tried lots of things, ive deleted my config file, ive messed around with all the settings, nothing works. KSP's solution to the graphics problem is what they call "scaled space". Stock Planet Textures (Parallax-StockTextures 1. 1; it was most likely due to using a version of scatterer that was incompatible with the graphics mods I was using (in my case, RSSVE for Real Solar System). . If you have any issues, contact me on the KSP forums as "Gameslinx", or Discord as "Gameslinx#0544". 6 -- This is the main program and will be placed it in your GameData folder as the Parallax directory ; Parallax - Stock Planet Textures 2. Download Galileo’s Planet Pack 1. As an interstellar planet mod, Kcalbeloh shouldn't have conflicts with most planet mods, as long as: The planet mod is compatible with the newest version of KSP/Kopernicus. This would be of the order v2 (m2/s2)6. . Search Planet Minecraft. xksp-lush-flowers. If you have a question regarding the license, please message me through the forums. PlanetShine - Default configuration. Astronomer's Visual Pack is a remake of the comprehensive visual overhaul for alpha KSP of the same name. Download a texture resolution of your choice (2k, 4k,. Creating Your Own Planets. 90) DunaPlus: Adds 2 moons. 12. Closer to planet this depth is no longer faked through this normal and instead the height texture is used to give it actual terrain. KSP Wheel. Download. Noyreg planet texture revamp. xksp-lush-plants. Astronomer's Visual Pack-4k Textures (AVP-4kTextures v1. Locate the "SaveLoad" folder in GameData/KittopiaSpace. Use a 2*1 texture, which comes in 1024-512, 2048-1024, and 4096-2048 sizes, you can continue going up if you want, but I would recommend 2048-1024 textures for rocky planets and 4096-2048 for gas giants. Planet Tutorial Phase 2-Adding custom terrain. but it seems like this subreddit is a shady place anyways, the most upvoted post the other day was someone thinking they have copper nozzles when they fucked up the textures unlimited reflection settings - that was the engine glow texture that was suddenly visible and reflective. Same for the stock planet textures folder. cfg file for RSS Inclinations; Assets 4. Insystem Mod: Rearranges several planets and moons of the Kerbol system. 12) Aviation Lights (AviationLights 1:v4. tga extension, of course). 11. 1, heat sources include Kerbin's sun, re-entry and aerodynamic heating. KSP's most established colony/base mod, MKS provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. Some textures. Planet Factory (for the extra planets to configure, and rings for Saturn) . If you are feeling brave, Parallax (with Parallax Stock Texture and Kopernicus as a pre-requisite) is an amazing mod, but you may have to turn down. 12. June 24th, 2021 v1. Real Exoplanets (REX) is planet pack that adds several confirmed exoplanets into KSP. USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. Skybox Download Texture Replacer. 9) Docking Port Alignment. png, . Asset Blacklisting. - Many of the glow layers make use of the original KSP planet textures; naturally credit goes to SQUAD for these and I advise against attempting to redistribute them or use them for things other than KSP, KSP mods, or KSP fanart. Probe Control Room Recontrolled. ModularFlightIntegrator. Texture blending is a much smoother transition and varies based on the distance from the camera. Get Parallax - Stock Planet Textures from CKAN Get RealSolarSystem from parallax branch on github (you already did this) Community Terrain Texture Pack v1. Content Maps Texture Packs Player Skins Mob Skins Data Packs Mods Blogs. Registered. If you want to change the planet. Revamps Jupiter, Saturn, Uranus and Neptune with new 16k textures and independent bands Gas Giants Enhanced 0. 2 game:[game]v13. Outer Planets Mod v2. Real Solar System Textures - 8192 x 4096. . Install Distant Object Enhancement. Some bug fixed.